Table of Contents

Class RichTextLabel

Namespace
Godot
Assembly
GodotSharp.dll

A control for displaying text that can contain custom fonts, images, and basic formatting. RichTextLabel manages these as an internal tag stack. It also adapts itself to given width/heights.

Note: Assignments to Text clear the tag stack and reconstruct it from the property's contents. Any edits made to Text will erase previous edits made from other manual sources such as AppendText(string) and the push_* / Pop() methods.

Note: RichTextLabel doesn't support entangled BBCode tags. For example, instead of using [b]bold[i]bold italic[/b]italic[/i], use [b]bold[i]bold italic[/i][/b][i]italic[/i].

Note: push_*/pop_* functions won't affect BBCode.

Note: Unlike Label, RichTextLabel doesn't have a property to horizontally align text to the center. Instead, enable BbcodeEnabled and surround the text in a [center] tag as follows: [center]Example[/center]. There is currently no built-in way to vertically align text either, but this can be emulated by relying on anchors/containers and the FitContent property.

public class RichTextLabel : Control, IDisposable
Inheritance
RichTextLabel
Implements
Inherited Members

Constructors

RichTextLabel()

public RichTextLabel()

Properties

AutowrapMode

If set to something other than Off, the text gets wrapped inside the node's bounding rectangle. To see how each mode behaves, see TextServer.AutowrapMode.

public TextServer.AutowrapMode AutowrapMode { get; set; }

Property Value

TextServer.AutowrapMode

BbcodeEnabled

If true, the label uses BBCode formatting.

public bool BbcodeEnabled { get; set; }

Property Value

bool

ContextMenuEnabled

If true, a right-click displays the context menu.

public bool ContextMenuEnabled { get; set; }

Property Value

bool

CustomEffects

The currently installed custom effects. This is an array of RichTextEffects.

To add a custom effect, it's more convenient to use InstallEffect(Variant).

public Array CustomEffects { get; set; }

Property Value

Array

DeselectOnFocusLossEnabled

If true, the selected text will be deselected when focus is lost.

public bool DeselectOnFocusLossEnabled { get; set; }

Property Value

bool

DragAndDropSelectionEnabled

If true, allow drag and drop of selected text.

public bool DragAndDropSelectionEnabled { get; set; }

Property Value

bool

FitContent

If true, the label's minimum size will be automatically updated to fit its content, matching the behavior of Label.

public bool FitContent { get; set; }

Property Value

bool

HintUnderlined

If true, the label underlines hint tags such as [hint=description]{text}[/hint].

public bool HintUnderlined { get; set; }

Property Value

bool

Language

Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.

public string Language { get; set; }

Property Value

string

MetaUnderlined

If true, the label underlines meta tags such as [url]{text}[/url]. These tags can call a function when clicked if MetaClicked is connected to a function.

public bool MetaUnderlined { get; set; }

Property Value

bool

ProgressBarDelay

The delay after which the loading progress bar is displayed, in milliseconds. Set to -1 to disable progress bar entirely.

Note: Progress bar is displayed only if Threaded is enabled.

public int ProgressBarDelay { get; set; }

Property Value

int

ScrollActive

If true, the scrollbar is visible. Setting this to false does not block scrolling completely. See ScrollToLine(int).

public bool ScrollActive { get; set; }

Property Value

bool

ScrollFollowing

If true, the window scrolls down to display new content automatically.

public bool ScrollFollowing { get; set; }

Property Value

bool

SelectionEnabled

If true, the label allows text selection.

public bool SelectionEnabled { get; set; }

Property Value

bool

ShortcutKeysEnabled

If true, shortcut keys for context menu items are enabled, even if the context menu is disabled.

public bool ShortcutKeysEnabled { get; set; }

Property Value

bool

StructuredTextBidiOverride

Set BiDi algorithm override for the structured text.

public TextServer.StructuredTextParser StructuredTextBidiOverride { get; set; }

Property Value

TextServer.StructuredTextParser

StructuredTextBidiOverrideOptions

Set additional options for BiDi override.

public Array StructuredTextBidiOverrideOptions { get; set; }

Property Value

Array

TabSize

The number of spaces associated with a single tab length. Does not affect \t in text tags, only indent tags.

public int TabSize { get; set; }

Property Value

int

Text

The label's text in BBCode format. Is not representative of manual modifications to the internal tag stack. Erases changes made by other methods when edited.

Note: If BbcodeEnabled is true, it is unadvised to use the += operator with Text (e.g. text += "some string") as it replaces the whole text and can cause slowdowns. It will also erase all BBCode that was added to stack using push_* methods. Use AppendText(string) for adding text instead, unless you absolutely need to close a tag that was opened in an earlier method call.

public string Text { get; set; }

Property Value

string

TextDirection

Base text writing direction.

public Control.TextDirection TextDirection { get; set; }

Property Value

Control.TextDirection

Threaded

If true, text processing is done in a background thread.

public bool Threaded { get; set; }

Property Value

bool

VisibleCharacters

The number of characters to display. If set to -1, all characters are displayed. This can be useful when animating the text appearing in a dialog box.

Note: Setting this property updates VisibleRatio accordingly.

public int VisibleCharacters { get; set; }

Property Value

int

VisibleCharactersBehavior

Sets the clipping behavior when VisibleCharacters or VisibleRatio is set. See TextServer.VisibleCharactersBehavior for more info.

public TextServer.VisibleCharactersBehavior VisibleCharactersBehavior { get; set; }

Property Value

TextServer.VisibleCharactersBehavior

VisibleRatio

The fraction of characters to display, relative to the total number of characters (see GetTotalCharacterCount()). If set to 1.0, all characters are displayed. If set to 0.5, only half of the characters will be displayed. This can be useful when animating the text appearing in a dialog box.

Note: Setting this property updates VisibleCharacters accordingly.

public float VisibleRatio { get; set; }

Property Value

float

Methods

AddImage(Texture2D, int, int, Color?, InlineAlignment, Rect2?, Variant, bool, string, bool)

Adds an image's opening and closing tags to the tag stack, optionally providing a width and height to resize the image, a color to tint the image and a region to only use parts of the image.

If width or height is set to 0, the image size will be adjusted in order to keep the original aspect ratio.

If width and height are not set, but region is, the region's rect will be used.

key is an optional identifier, that can be used to modify the image via UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool).

If pad is set, and the image is smaller than the size specified by width and height, the image padding is added to match the size instead of upscaling.

If sizeInPercent is set, width and height values are percentages of the control width instead of pixels.

public void AddImage(Texture2D image, int width = 0, int height = 0, Color? color = null, InlineAlignment inlineAlign = InlineAlignment.Center, Rect2? region = null, Variant key = default, bool pad = false, string tooltip = "", bool sizeInPercent = false)

Parameters

image Texture2D
width int
height int
color Color?

If the parameter is null, then the default value is new Color(1, 1, 1, 1).

inlineAlign InlineAlignment
region Rect2?

If the parameter is null, then the default value is new Rect2(new Vector2(0, 0), new Vector2(0, 0)).

key Variant
pad bool
tooltip string
sizeInPercent bool

AddText(string)

Adds raw non-BBCode-parsed text to the tag stack.

public void AddText(string text)

Parameters

text string

AppendText(string)

Parses bbcode and adds tags to the tag stack as needed.

Note: Using this method, you can't close a tag that was opened in a previous AppendText(string) call. This is done to improve performance, especially when updating large RichTextLabels since rebuilding the whole BBCode every time would be slower. If you absolutely need to close a tag in a future method call, append the Text instead of using AppendText(string).

public void AppendText(string bbcode)

Parameters

bbcode string

Clear()

Clears the tag stack.

Note: This method will not modify Text, but setting Text to an empty string also clears the stack.

public void Clear()

Deselect()

Clears the current selection.

public void Deselect()

GetCharacterLine(int)

Returns the line number of the character position provided. Line and character numbers are both zero-indexed.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetCharacterLine(int character)

Parameters

character int

Returns

int

GetCharacterParagraph(int)

Returns the paragraph number of the character position provided. Paragraph and character numbers are both zero-indexed.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetCharacterParagraph(int character)

Parameters

character int

Returns

int

GetContentHeight()

Returns the height of the content.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetContentHeight()

Returns

int

GetContentWidth()

Returns the width of the content.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetContentWidth()

Returns

int

GetLineCount()

Returns the total number of lines in the text. Wrapped text is counted as multiple lines.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetLineCount()

Returns

int

GetLineOffset(int)

Returns the vertical offset of the line found at the provided index.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public float GetLineOffset(int line)

Parameters

line int

Returns

float

GetMenu()

Returns the PopupMenu of this RichTextLabel. By default, this menu is displayed when right-clicking on the RichTextLabel.

You can add custom menu items or remove standard ones. Make sure your IDs don't conflict with the standard ones (see RichTextLabel.MenuItems). For example:

public override void _Ready()
  {
      var menu = GetMenu();
      // Remove "Select All" item.
      menu.RemoveItem(RichTextLabel.MenuItems.SelectAll);
      // Add custom items.
      menu.AddSeparator();
      menu.AddItem("Duplicate Text", RichTextLabel.MenuItems.Max + 1);
      // Add event handler.
      menu.IdPressed += OnItemPressed;
  }

public void OnItemPressed(int id) { if (id == TextEdit.MenuItems.Max + 1) { AddText("\n" + GetParsedText()); } }

Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their Visible property.

public PopupMenu GetMenu()

Returns

PopupMenu

GetParagraphCount()

Returns the total number of paragraphs (newlines or p tags in the tag stack's text tags). Considers wrapped text as one paragraph.

public int GetParagraphCount()

Returns

int

GetParagraphOffset(int)

Returns the vertical offset of the paragraph found at the provided index.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public float GetParagraphOffset(int paragraph)

Parameters

paragraph int

Returns

float

GetParsedText()

Returns the text without BBCode mark-up.

public string GetParsedText()

Returns

string

GetSelectedText()

Returns the current selection text. Does not include BBCodes.

public string GetSelectedText()

Returns

string

GetSelectionFrom()

Returns the current selection first character index if a selection is active, -1 otherwise. Does not include BBCodes.

public int GetSelectionFrom()

Returns

int

GetSelectionTo()

Returns the current selection last character index if a selection is active, -1 otherwise. Does not include BBCodes.

public int GetSelectionTo()

Returns

int

GetTotalCharacterCount()

Returns the total number of characters from text tags. Does not include BBCodes.

public int GetTotalCharacterCount()

Returns

int

GetVScrollBar()

Returns the vertical scrollbar.

Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their Visible property.

public VScrollBar GetVScrollBar()

Returns

VScrollBar

GetVisibleLineCount()

Returns the number of visible lines.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetVisibleLineCount()

Returns

int

GetVisibleParagraphCount()

Returns the number of visible paragraphs. A paragraph is considered visible if at least one of its lines is visible.

Note: If Threaded is enabled, this method returns a value for the loaded part of the document. Use IsReady() or Finished to determine whether document is fully loaded.

public int GetVisibleParagraphCount()

Returns

int

HasGodotClassMethod(in godot_string_name)

Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.

protected override bool HasGodotClassMethod(in godot_string_name method)

Parameters

method godot_string_name

Name of the method to check for.

Returns

bool

HasGodotClassSignal(in godot_string_name)

Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.

protected override bool HasGodotClassSignal(in godot_string_name signal)

Parameters

signal godot_string_name

Name of the signal to check for.

Returns

bool

InstallEffect(Variant)

Installs a custom effect. This can also be done in the RichTextLabel inspector using the CustomEffects property. effect should be a valid RichTextEffect.

Example RichTextEffect:

# effect.gd
  class_name MyCustomEffect
  extends RichTextEffect

var bbcode = "my_custom_effect"

...

Registering the above effect in RichTextLabel from script:

# rich_text_label.gd
  extends RichTextLabel

func _ready(): install_effect(MyCustomEffect.new())

  # Alternatively, if not using `class_name` in the script that extends RichTextEffect:
  install_effect(preload("res://effect.gd").new())</code></pre>
public void InstallEffect(Variant effect)

Parameters

effect Variant

InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)

Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.

protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)

Parameters

method godot_string_name

Name of the method to invoke.

args NativeVariantPtrArgs

Arguments to use with the invoked method.

ret godot_variant

Value returned by the invoked method.

Returns

bool

IsMenuVisible()

Returns whether the menu is visible. Use this instead of get_menu().visible to improve performance (so the creation of the menu is avoided).

public bool IsMenuVisible()

Returns

bool

IsReady()

If Threaded is enabled, returns true if the background thread has finished text processing, otherwise always return true.

public bool IsReady()

Returns

bool

MenuOption(int)

Executes a given action as defined in the RichTextLabel.MenuItems enum.

public void MenuOption(int option)

Parameters

option int

Newline()

Adds a newline tag to the tag stack.

public void Newline()

ParseBbcode(string)

The assignment version of AppendText(string). Clears the tag stack and inserts the new content.

public void ParseBbcode(string bbcode)

Parameters

bbcode string

ParseExpressionsForValues(string[])

Parses BBCode parameter expressions into a dictionary.

public Dictionary ParseExpressionsForValues(string[] expressions)

Parameters

expressions string[]

Returns

Dictionary

Pop()

Terminates the current tag. Use after push_* methods to close BBCodes manually. Does not need to follow add_* methods.

public void Pop()

PopAll()

Terminates all tags opened by push_* methods.

public void PopAll()

PopContext()

Terminates tags opened after the last PushContext() call (including context marker), or all tags if there's no context marker on the stack.

public void PopContext()

PushBgcolor(Color)

Adds a [bgcolor] tag to the tag stack.

public void PushBgcolor(Color bgcolor)

Parameters

bgcolor Color

PushBold()

Adds a [font] tag with a bold font to the tag stack. This is the same as adding a [b] tag if not currently in a [i] tag.

public void PushBold()

PushBoldItalics()

Adds a [font] tag with a bold italics font to the tag stack.

public void PushBoldItalics()

PushCell()

Adds a [cell] tag to the tag stack. Must be inside a [table] tag. See PushTable(int, InlineAlignment, int) for details.

public void PushCell()

PushColor(Color)

Adds a [color] tag to the tag stack.

public void PushColor(Color color)

Parameters

color Color

PushContext()

Adds a context marker to the tag stack. See PopContext().

public void PushContext()

PushCustomfx(RichTextEffect, Dictionary)

Adds a custom effect tag to the tag stack. The effect does not need to be in CustomEffects. The environment is directly passed to the effect.

public void PushCustomfx(RichTextEffect effect, Dictionary env)

Parameters

effect RichTextEffect
env Dictionary

PushDropcap(string, Font, int, Rect2?, Color?, int, Color?)

Adds a [dropcap] tag to the tag stack. Drop cap (dropped capital) is a decorative element at the beginning of a paragraph that is larger than the rest of the text.

public void PushDropcap(string @string, Font font, int size, Rect2? dropcapMargins = null, Color? color = null, int outlineSize = 0, Color? outlineColor = null)

Parameters

string string
font Font
size int
dropcapMargins Rect2?

If the parameter is null, then the default value is new Rect2(new Vector2(0, 0), new Vector2(0, 0)).

color Color?

If the parameter is null, then the default value is new Color(1, 1, 1, 1).

outlineSize int
outlineColor Color?

If the parameter is null, then the default value is new Color(0, 0, 0, 0).

PushFgcolor(Color)

Adds a [fgcolor] tag to the tag stack.

public void PushFgcolor(Color fgcolor)

Parameters

fgcolor Color

PushFont(Font, int)

Adds a [font] tag to the tag stack. Overrides default fonts for its duration.

Passing 0 to fontSize will use the existing default font size.

public void PushFont(Font font, int fontSize = 0)

Parameters

font Font
fontSize int

PushFontSize(int)

Adds a [font_size] tag to the tag stack. Overrides default font size for its duration.

public void PushFontSize(int fontSize)

Parameters

fontSize int

PushHint(string)

Adds a [hint] tag to the tag stack. Same as BBCode [hint=something]{text}[/hint].

public void PushHint(string description)

Parameters

description string

PushIndent(int)

Adds an [indent] tag to the tag stack. Multiplies level by current TabSize to determine new margin length.

public void PushIndent(int level)

Parameters

level int

PushItalics()

Adds a [font] tag with an italics font to the tag stack. This is the same as adding an [i] tag if not currently in a [b] tag.

public void PushItalics()

PushLanguage(string)

Adds language code used for text shaping algorithm and Open-Type font features.

public void PushLanguage(string language)

Parameters

language string

PushList(int, ListType, bool, string)

Adds [ol] or [ul] tag to the tag stack. Multiplies level by current TabSize to determine new margin length.

public void PushList(int level, RichTextLabel.ListType type, bool capitalize, string bullet = "•")

Parameters

level int
type RichTextLabel.ListType
capitalize bool
bullet string

PushMeta(Variant)

Adds a meta tag to the tag stack. Similar to the BBCode [url=something]{text}[/url], but supports non-string metadata types.

Note: Meta tags do nothing by default when clicked. To assign behavior when clicked, connect MetaClicked to a function that is called when the meta tag is clicked.

public void PushMeta(Variant data)

Parameters

data Variant

PushMono()

Adds a [font] tag with a monospace font to the tag stack.

public void PushMono()

PushNormal()

Adds a [font] tag with a normal font to the tag stack.

public void PushNormal()

PushOutlineColor(Color)

Adds a [outline_color] tag to the tag stack. Adds text outline for its duration.

public void PushOutlineColor(Color color)

Parameters

color Color

PushOutlineSize(int)

Adds a [outline_size] tag to the tag stack. Overrides default text outline size for its duration.

public void PushOutlineSize(int outlineSize)

Parameters

outlineSize int

PushParagraph(HorizontalAlignment, TextDirection, string, StructuredTextParser, JustificationFlag, float[])

Adds a [p] tag to the tag stack.

public void PushParagraph(HorizontalAlignment alignment, Control.TextDirection baseDirection = TextDirection.Auto, string language = "", TextServer.StructuredTextParser stParser = StructuredTextParser.Default, TextServer.JustificationFlag justificationFlags = JustificationFlag.Kashida | JustificationFlag.WordBound | JustificationFlag.SkipLastLine | JustificationFlag.DoNotSkipSingleLine, float[] tabStops = null)

Parameters

alignment HorizontalAlignment
baseDirection Control.TextDirection
language string
stParser TextServer.StructuredTextParser
justificationFlags TextServer.JustificationFlag
tabStops float[]

If the parameter is null, then the default value is Array.Empty<float>().

PushStrikethrough()

Adds a [s] tag to the tag stack.

public void PushStrikethrough()

PushTable(int, InlineAlignment, int)

Adds a [table=columns,inline_align] tag to the tag stack.

public void PushTable(int columns, InlineAlignment inlineAlign = InlineAlignment.ToTop, int alignToRow = -1)

Parameters

columns int
inlineAlign InlineAlignment
alignToRow int

PushUnderline()

Adds a [u] tag to the tag stack.

public void PushUnderline()

RemoveParagraph(int)

Removes a paragraph of content from the label. Returns true if the paragraph exists.

The paragraph argument is the index of the paragraph to remove, it can take values in the interval [0, get_paragraph_count() - 1].

public bool RemoveParagraph(int paragraph)

Parameters

paragraph int

Returns

bool

ScrollToLine(int)

Scrolls the window's top line to match line.

public void ScrollToLine(int line)

Parameters

line int

ScrollToParagraph(int)

Scrolls the window's top line to match first line of the paragraph.

public void ScrollToParagraph(int paragraph)

Parameters

paragraph int

ScrollToSelection()

Scrolls to the beginning of the current selection.

public void ScrollToSelection()

SelectAll()

Select all the text.

If SelectionEnabled is false, no selection will occur.

public void SelectAll()

SetCellBorderColor(Color)

Sets color of a table cell border.

public void SetCellBorderColor(Color color)

Parameters

color Color

SetCellPadding(Rect2)

Sets inner padding of a table cell.

public void SetCellPadding(Rect2 padding)

Parameters

padding Rect2

SetCellRowBackgroundColor(Color, Color)

Sets color of a table cell. Separate colors for alternating rows can be specified.

public void SetCellRowBackgroundColor(Color oddRowBg, Color evenRowBg)

Parameters

oddRowBg Color
evenRowBg Color

SetCellSizeOverride(Vector2, Vector2)

Sets minimum and maximum size overrides for a table cell.

public void SetCellSizeOverride(Vector2 minSize, Vector2 maxSize)

Parameters

minSize Vector2
maxSize Vector2

SetTableColumnExpand(int, bool, int)

Edits the selected column's expansion options. If expand is true, the column expands in proportion to its expansion ratio versus the other columns' ratios.

For example, 2 columns with ratios 3 and 4 plus 70 pixels in available width would expand 30 and 40 pixels, respectively.

If expand is false, the column will not contribute to the total ratio.

public void SetTableColumnExpand(int column, bool expand, int ratio = 1)

Parameters

column int
expand bool
ratio int

UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool)

Updates the existing images with the key key. Only properties specified by mask bits are updated. See AddImage(Texture2D, int, int, Color?, InlineAlignment, Rect2?, Variant, bool, string, bool).

public void UpdateImage(Variant key, RichTextLabel.ImageUpdateMask mask, Texture2D image, int width = 0, int height = 0, Color? color = null, InlineAlignment inlineAlign = InlineAlignment.Center, Rect2? region = null, bool pad = false, string tooltip = "", bool sizeInPercent = false)

Parameters

key Variant
mask RichTextLabel.ImageUpdateMask
image Texture2D
width int
height int
color Color?

If the parameter is null, then the default value is new Color(1, 1, 1, 1).

inlineAlign InlineAlignment
region Rect2?

If the parameter is null, then the default value is new Rect2(new Vector2(0, 0), new Vector2(0, 0)).

pad bool
tooltip string
sizeInPercent bool

Events

Finished

Triggered when the document is fully loaded.

public event Action Finished

Event Type

Action

MetaClicked

Triggered when the user clicks on content between meta (URL) tags. If the meta is defined in BBCode, e.g. [url={"key": "value"}]Text[/url], then the parameter for this signal will always be a string type. If a particular type or an object is desired, the PushMeta(Variant) method must be used to manually insert the data into the tag stack. Alternatively, you can convert the string input to the desired type based on its contents (such as calling Parse(string, bool) on it).

For example, the following method can be connected to MetaClicked to open clicked URLs using the user's default web browser:

public event RichTextLabel.MetaClickedEventHandler MetaClicked

Event Type

RichTextLabel.MetaClickedEventHandler

MetaHoverEnded

Triggers when the mouse exits a meta tag.

public event RichTextLabel.MetaHoverEndedEventHandler MetaHoverEnded

Event Type

RichTextLabel.MetaHoverEndedEventHandler

MetaHoverStarted

Triggers when the mouse enters a meta tag.

public event RichTextLabel.MetaHoverStartedEventHandler MetaHoverStarted

Event Type

RichTextLabel.MetaHoverStartedEventHandler