Enum RichTextLabel.ImageUpdateMask
- Namespace
- Godot
- Assembly
- GodotSharp.dll
[Flags]
public enum RichTextLabel.ImageUpdateMask : long
Fields
Alignment = 8If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image inline alignment.
Color = 4If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image color.
Pad = 32If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image padding.
Region = 16If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image texture region.
Size = 2If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image size.
Texture = 1If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image texture.
Tooltip = 64If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image tooltip.
WidthInPercent = 128If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image width from/to percents.