Table of Contents

Enum RichTextLabel.ImageUpdateMask

Namespace
Godot
Assembly
GodotSharp.dll
[Flags]
public enum RichTextLabel.ImageUpdateMask : long

Fields

Alignment = 8

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image inline alignment.

Color = 4

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image color.

Pad = 32

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image padding.

Region = 16

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image texture region.

Size = 2

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image size.

Texture = 1

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image texture.

Tooltip = 64

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image tooltip.

WidthInPercent = 128

If this bit is set, UpdateImage(Variant, ImageUpdateMask, Texture2D, int, int, Color?, InlineAlignment, Rect2?, bool, string, bool) changes image width from/to percents.