Enum TextServer.VisibleCharactersBehavior
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum TextServer.VisibleCharactersBehavior : long
Fields
CharsAfterShaping = 1
Displays glyphs that are mapped to the first VisibleCharacters or VisibleCharacters characters from the beginning of the text.
CharsBeforeShaping = 0
Trims text before the shaping. e.g, increasing VisibleCharacters or VisibleCharacters value is visually identical to typing the text.
GlyphsAuto = 2
Displays VisibleRatio or VisibleRatio glyphs, starting from the left or from the right, depending on LayoutDirection value.
GlyphsLtr = 3
Displays VisibleRatio or VisibleRatio glyphs, starting from the left.
GlyphsRtl = 4
Displays VisibleRatio or VisibleRatio glyphs, starting from the right.