Table of Contents

Enum TextServer.VisibleCharactersBehavior

Namespace
Godot
Assembly
GodotSharp.dll
public enum TextServer.VisibleCharactersBehavior : long

Fields

CharsAfterShaping = 1

Displays glyphs that are mapped to the first VisibleCharacters or VisibleCharacters characters from the beginning of the text.

CharsBeforeShaping = 0

Trims text before the shaping. e.g, increasing VisibleCharacters or VisibleCharacters value is visually identical to typing the text.

GlyphsAuto = 2

Displays VisibleRatio or VisibleRatio glyphs, starting from the left or from the right, depending on LayoutDirection value.

GlyphsLtr = 3

Displays VisibleRatio or VisibleRatio glyphs, starting from the left.

GlyphsRtl = 4

Displays VisibleRatio or VisibleRatio glyphs, starting from the right.