Table of Contents

Class RenderDataExtension

Namespace
Godot
Assembly
GodotSharp.dll

This class allows for a RenderData implementation to be made in GDExtension.

public class RenderDataExtension : RenderData, IDisposable
Inheritance
RenderDataExtension
Implements
Inherited Members

Constructors

RenderDataExtension()

public RenderDataExtension()

Methods

HasGodotClassMethod(in godot_string_name)

Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.

protected override bool HasGodotClassMethod(in godot_string_name method)

Parameters

method godot_string_name

Name of the method to check for.

Returns

bool

HasGodotClassSignal(in godot_string_name)

Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.

protected override bool HasGodotClassSignal(in godot_string_name signal)

Parameters

signal godot_string_name

Name of the signal to check for.

Returns

bool

InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)

Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.

protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)

Parameters

method godot_string_name

Name of the method to invoke.

args NativeVariantPtrArgs

Arguments to use with the invoked method.

ret godot_variant

Value returned by the invoked method.

Returns

bool

_GetCameraAttributes()

Implement this in GDExtension to return the Rid for the implementation's camera attributes object.

public virtual Rid _GetCameraAttributes()

Returns

Rid

_GetEnvironment()

Implement this in GDExtension to return the Rid of the implementation's environment object.

public virtual Rid _GetEnvironment()

Returns

Rid

_GetRenderSceneBuffers()

Implement this in GDExtension to return the implementation's RenderSceneBuffers object.

public virtual RenderSceneBuffers _GetRenderSceneBuffers()

Returns

RenderSceneBuffers

_GetRenderSceneData()

Implement this in GDExtension to return the implementation's RenderSceneDataExtension object.

public virtual RenderSceneData _GetRenderSceneData()

Returns

RenderSceneData