Class TextEdit.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class TextEdit.SignalName : Control.SignalName
- Inheritance
-
TextEdit.SignalName
- Derived
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
CaretChanged
Cached name for the 'caret_changed' signal.
public static readonly StringName CaretChanged
Field Value
GutterAdded
Cached name for the 'gutter_added' signal.
public static readonly StringName GutterAdded
Field Value
GutterClicked
Cached name for the 'gutter_clicked' signal.
public static readonly StringName GutterClicked
Field Value
GutterRemoved
Cached name for the 'gutter_removed' signal.
public static readonly StringName GutterRemoved
Field Value
LinesEditedFrom
Cached name for the 'lines_edited_from' signal.
public static readonly StringName LinesEditedFrom
Field Value
TextChanged
Cached name for the 'text_changed' signal.
public static readonly StringName TextChanged
Field Value
TextSet
Cached name for the 'text_set' signal.
public static readonly StringName TextSet