Table of Contents

Class TextEdit.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class TextEdit.SignalName : Control.SignalName
Inheritance
TextEdit.SignalName
Derived
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

CaretChanged

Cached name for the 'caret_changed' signal.

public static readonly StringName CaretChanged

Field Value

StringName

GutterAdded

Cached name for the 'gutter_added' signal.

public static readonly StringName GutterAdded

Field Value

StringName

GutterClicked

Cached name for the 'gutter_clicked' signal.

public static readonly StringName GutterClicked

Field Value

StringName

GutterRemoved

Cached name for the 'gutter_removed' signal.

public static readonly StringName GutterRemoved

Field Value

StringName

LinesEditedFrom

Cached name for the 'lines_edited_from' signal.

public static readonly StringName LinesEditedFrom

Field Value

StringName

TextChanged

Cached name for the 'text_changed' signal.

public static readonly StringName TextChanged

Field Value

StringName

TextSet

Cached name for the 'text_set' signal.

public static readonly StringName TextSet

Field Value

StringName