Table of Contents

Class Control.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class Control.SignalName : CanvasItem.SignalName
Inheritance
Control.SignalName
Derived
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

FocusEntered

Cached name for the 'focus_entered' signal.

public static readonly StringName FocusEntered

Field Value

StringName

FocusExited

Cached name for the 'focus_exited' signal.

public static readonly StringName FocusExited

Field Value

StringName

GuiInput

Cached name for the 'gui_input' signal.

public static readonly StringName GuiInput

Field Value

StringName

MinimumSizeChanged

Cached name for the 'minimum_size_changed' signal.

public static readonly StringName MinimumSizeChanged

Field Value

StringName

MouseEntered

Cached name for the 'mouse_entered' signal.

public static readonly StringName MouseEntered

Field Value

StringName

MouseExited

Cached name for the 'mouse_exited' signal.

public static readonly StringName MouseExited

Field Value

StringName

Resized

Cached name for the 'resized' signal.

public static readonly StringName Resized

Field Value

StringName

SizeFlagsChanged

Cached name for the 'size_flags_changed' signal.

public static readonly StringName SizeFlagsChanged

Field Value

StringName

ThemeChanged

Cached name for the 'theme_changed' signal.

public static readonly StringName ThemeChanged

Field Value

StringName