Table of Contents

Class LineEdit.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class LineEdit.SignalName : Control.SignalName
Inheritance
LineEdit.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

TextChangeRejected

Cached name for the 'text_change_rejected' signal.

public static readonly StringName TextChangeRejected

Field Value

StringName

TextChanged

Cached name for the 'text_changed' signal.

public static readonly StringName TextChanged

Field Value

StringName

TextSubmitted

Cached name for the 'text_submitted' signal.

public static readonly StringName TextSubmitted

Field Value

StringName