Class LineEdit.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class LineEdit.SignalName : Control.SignalName
- Inheritance
-
LineEdit.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
TextChangeRejected
Cached name for the 'text_change_rejected' signal.
public static readonly StringName TextChangeRejected
Field Value
TextChanged
Cached name for the 'text_changed' signal.
public static readonly StringName TextChanged
Field Value
TextSubmitted
Cached name for the 'text_submitted' signal.
public static readonly StringName TextSubmitted