Class CodeEdit.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class CodeEdit.SignalName : TextEdit.SignalName
- Inheritance
-
CodeEdit.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
BreakpointToggled
Cached name for the 'breakpoint_toggled' signal.
public static readonly StringName BreakpointToggled
Field Value
CodeCompletionRequested
Cached name for the 'code_completion_requested' signal.
public static readonly StringName CodeCompletionRequested
Field Value
SymbolLookup
Cached name for the 'symbol_lookup' signal.
public static readonly StringName SymbolLookup
Field Value
SymbolValidate
Cached name for the 'symbol_validate' signal.
public static readonly StringName SymbolValidate