Table of Contents

Class Resource.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class Resource.SignalName : RefCounted.SignalName
Inheritance
Resource.SignalName
Derived
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

Changed

Cached name for the 'changed' signal.

public static readonly StringName Changed

Field Value

StringName

SetupLocalToSceneRequested

Cached name for the 'setup_local_to_scene_requested' signal.

public static readonly StringName SetupLocalToSceneRequested

Field Value

StringName