Class Resource.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class Resource.SignalName : RefCounted.SignalName
- Inheritance
-
Resource.SignalName
- Derived
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
Changed
Cached name for the 'changed' signal.
public static readonly StringName Changed
Field Value
SetupLocalToSceneRequested
Cached name for the 'setup_local_to_scene_requested' signal.
public static readonly StringName SetupLocalToSceneRequested