Table of Contents

Class BoneMap.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class BoneMap.SignalName : Resource.SignalName
Inheritance
BoneMap.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

BoneMapUpdated

Cached name for the 'bone_map_updated' signal.

public static readonly StringName BoneMapUpdated

Field Value

StringName

ProfileUpdated

Cached name for the 'profile_updated' signal.

public static readonly StringName ProfileUpdated

Field Value

StringName