Class BoneMap.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class BoneMap.SignalName : Resource.SignalName
- Inheritance
-
BoneMap.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
BoneMapUpdated
Cached name for the 'bone_map_updated' signal.
public static readonly StringName BoneMapUpdated
Field Value
ProfileUpdated
Cached name for the 'profile_updated' signal.
public static readonly StringName ProfileUpdated