Class AnimationNode.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class AnimationNode.SignalName : Resource.SignalName
- Inheritance
-
AnimationNode.SignalName
- Derived
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
AnimationNodeRemoved
Cached name for the 'animation_node_removed' signal.
public static readonly StringName AnimationNodeRemoved
Field Value
AnimationNodeRenamed
Cached name for the 'animation_node_renamed' signal.
public static readonly StringName AnimationNodeRenamed
Field Value
TreeChanged
Cached name for the 'tree_changed' signal.
public static readonly StringName TreeChanged