Table of Contents

Class AnimationNodeStateMachineTransition.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class AnimationNodeStateMachineTransition.SignalName : Resource.SignalName
Inheritance
AnimationNodeStateMachineTransition.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

AdvanceConditionChanged

Cached name for the 'advance_condition_changed' signal.

public static readonly StringName AdvanceConditionChanged

Field Value

StringName