Table of Contents

Enum PhysicsServer3D.ShapeType

Namespace
Godot
Assembly
GodotSharp.dll
public enum PhysicsServer3D.ShapeType : long

Fields

Box = 3

The Shape3D is a BoxShape3D.

Capsule = 4

The Shape3D is a CapsuleShape3D.

ConcavePolygon = 7

The Shape3D is a ConcavePolygonShape3D.

ConvexPolygon = 6

The Shape3D is a ConvexPolygonShape3D.

Custom = 10

This constant is used internally by the engine. Any attempt to create this kind of shape results in an error.

Cylinder = 5

The Shape3D is a CylinderShape3D.

Heightmap = 8

The Shape3D is a HeightMapShape3D.

SeparationRay = 1

The Shape3D is a SeparationRayShape3D.

SoftBody = 9

The Shape3D is used internally for a soft body. Any attempt to create this kind of shape results in an error.

Sphere = 2

The Shape3D is a SphereShape3D.

WorldBoundary = 0

The Shape3D is a WorldBoundaryShape3D.