Class ImageFormatLoaderExtension
- Namespace
- Godot
- Assembly
- GodotSharp.dll
The engine supports multiple image formats out of the box (PNG, SVG, JPEG, WebP to name a few), but you can choose to implement support for additional image formats by extending this class.
Be sure to respect the documented return types and values. You should create an instance of it, and call AddFormatLoader() to register that loader during the initialization phase.
public class ImageFormatLoaderExtension : ImageFormatLoader, IDisposable
- Inheritance
-
ImageFormatLoaderExtension
- Implements
- Inherited Members
Constructors
ImageFormatLoaderExtension()
public ImageFormatLoaderExtension()
Methods
AddFormatLoader()
Add this format loader to the engine, allowing it to recognize the file extensions returned by _GetRecognizedExtensions().
public void AddFormatLoader()
HasGodotClassMethod(in godot_string_name)
Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.
protected override bool HasGodotClassMethod(in godot_string_name method)
Parameters
method
godot_string_nameName of the method to check for.
Returns
HasGodotClassSignal(in godot_string_name)
Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.
protected override bool HasGodotClassSignal(in godot_string_name signal)
Parameters
signal
godot_string_nameName of the signal to check for.
Returns
InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)
Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.
protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)
Parameters
method
godot_string_nameName of the method to invoke.
args
NativeVariantPtrArgsArguments to use with the invoked method.
ret
godot_variantValue returned by the invoked method.
Returns
RemoveFormatLoader()
Remove this format loader from the engine.
public void RemoveFormatLoader()
_GetRecognizedExtensions()
Returns the list of file extensions for this image format. Files with the given extensions will be treated as image file and loaded using this class.
public virtual string[] _GetRecognizedExtensions()
Returns
- string[]
_LoadImage(Image, FileAccess, LoaderFlags, float)
Loads the content of fileaccess
into the provided image
.
public virtual Error _LoadImage(Image image, FileAccess fileaccess, ImageFormatLoader.LoaderFlags flags, float scale)
Parameters
image
Imagefileaccess
FileAccessflags
ImageFormatLoader.LoaderFlagsscale
float