Class GridContainer
- Namespace
- Godot
- Assembly
- GodotSharp.dll
GridContainer arranges its child controls in a grid layout. The number of columns is specified by the Columns property, whereas the number of rows depends on how many are needed for the child controls. The number of rows and columns is preserved for every size of the container.
Note: GridContainer only works with child nodes inheriting from Control. It won't rearrange child nodes inheriting from Node2D.
public class GridContainer : Container, IDisposable
- Inheritance
-
GridContainer
- Implements
- Inherited Members
Constructors
GridContainer()
public GridContainer()
Properties
Columns
The number of columns in the GridContainer. If modified, GridContainer reorders its Control-derived children to accommodate the new layout.
public int Columns { get; set; }
Property Value
Methods
HasGodotClassMethod(in godot_string_name)
Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.
protected override bool HasGodotClassMethod(in godot_string_name method)
Parameters
method
godot_string_nameName of the method to check for.
Returns
HasGodotClassSignal(in godot_string_name)
Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.
protected override bool HasGodotClassSignal(in godot_string_name signal)
Parameters
signal
godot_string_nameName of the signal to check for.
Returns
InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)
Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.
protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)
Parameters
method
godot_string_nameName of the method to invoke.
args
NativeVariantPtrArgsArguments to use with the invoked method.
ret
godot_variantValue returned by the invoked method.