Class EngineDebugger
- Namespace
- Godot
- Assembly
- GodotSharp.dll
EngineDebugger handles the communication between the editor and the running game. It is active in the running game. Messages can be sent/received through it. It also manages the profilers.
public static class EngineDebugger
- Inheritance
-
EngineDebugger
- Inherited Members
Properties
Singleton
public static EngineDebuggerInstance Singleton { get; }
Property Value
Methods
HasCapture(StringName)
Returns true
if a capture with the given name is present otherwise false
.
public static bool HasCapture(StringName name)
Parameters
name
StringName
Returns
HasProfiler(StringName)
Returns true
if a profiler with the given name is present otherwise false
.
public static bool HasProfiler(StringName name)
Parameters
name
StringName
Returns
IsActive()
Returns true
if the debugger is active otherwise false
.
public static bool IsActive()
Returns
IsProfiling(StringName)
Returns true
if a profiler with the given name is present and active otherwise false
.
public static bool IsProfiling(StringName name)
Parameters
name
StringName
Returns
ProfilerAddFrameData(StringName, Array)
Calls the add
callable of the profiler with given name
and data
.
public static void ProfilerAddFrameData(StringName name, Array data)
Parameters
name
StringNamedata
Array
ProfilerEnable(StringName, bool, Array)
Calls the toggle
callable of the profiler with given name
and arguments
. Enables/Disables the same profiler depending on enable
argument.
public static void ProfilerEnable(StringName name, bool enable, Array arguments = null)
Parameters
name
StringNameenable
boolarguments
Array
RegisterMessageCapture(StringName, Callable)
Registers a message capture with given name
. If name
is "my_message" then messages starting with "my_message:" will be called with the given callable.
Callable must accept a message string and a data array as argument. If the message and data are valid then callable must return true
otherwise false
.
public static void RegisterMessageCapture(StringName name, Callable callable)
Parameters
name
StringNamecallable
Callable
RegisterProfiler(StringName, EngineProfiler)
Registers a profiler with the given name
. See EngineProfiler for more information.
public static void RegisterProfiler(StringName name, EngineProfiler profiler)
Parameters
name
StringNameprofiler
EngineProfiler
SendMessage(string, Array)
Sends a message with given message
and data
array.
public static void SendMessage(string message, Array data)
Parameters
UnregisterMessageCapture(StringName)
Unregisters the message capture with given name
.
public static void UnregisterMessageCapture(StringName name)
Parameters
name
StringName
UnregisterProfiler(StringName)
Unregisters a profiler with given name
.
public static void UnregisterProfiler(StringName name)
Parameters
name
StringName