Enum VisualShaderNodeCubemap.SourceEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeCubemap.SourceEnum : long
Fields
Max = 2
Represents the size of the VisualShaderNodeCubemap.SourceEnum enum.
Port = 1
Use the Cubemap sampler reference passed via the
samplerCube
port. If this is set to Source, the CubeMap texture is ignored.Texture = 0
Use the Cubemap set via CubeMap. If this is set to Source, the
samplerCube
port is ignored.