Enum Variant.Type
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Variant.Type : long
Fields
Aabb = 16
Variable is of type Aabb.
Array = 28
Variable is of type Array.
Basis = 17
Variable is of type Basis.
Bool = 1
Variable is of type bool.
Callable = 25
Variable is of type Callable.
Color = 20
Variable is of type Color.
Dictionary = 27
Variable is of type Dictionary.
Float = 3
Variable is of type float.
Int = 2
Variable is of type int.
Max = 38
Represents the size of the Variant.Type enum.
Nil = 0
Variable is
null
.NodePath = 22
Variable is of type NodePath.
Object = 24
Variable is of type GodotObject.
PackedByteArray = 29
Variable is of type byte[].
PackedColorArray = 37
Variable is of type Color[].
PackedFloat32Array = 32
Variable is of type float[].
PackedFloat64Array = 33
Variable is of type double[].
PackedInt32Array = 30
Variable is of type int[].
PackedInt64Array = 31
Variable is of type long[].
PackedStringArray = 34
Variable is of type string[].
PackedVector2Array = 35
Variable is of type Vector2[].
PackedVector3Array = 36
Variable is of type Vector3[].
Plane = 14
Variable is of type Plane.
Projection = 19
Variable is of type Projection.
Quaternion = 15
Variable is of type Quaternion.
Rect2 = 7
Variable is of type Rect2.
Rect2I = 8
Variable is of type Rect2I.
Rid = 23
Variable is of type Rid.
Signal = 26
Variable is of type Signal.
String = 4
Variable is of type string.
StringName = 21
Variable is of type StringName.
Transform2D = 11
Variable is of type Transform2D.
Transform3D = 18
Variable is of type Transform3D.
Vector2 = 5
Variable is of type Vector2.
Vector2I = 6
Variable is of type Vector2I.
Vector3 = 9
Variable is of type Vector3.
Vector3I = 10
Variable is of type Vector3I.
Vector4 = 12
Variable is of type Vector4.
Vector4I = 13
Variable is of type Vector4I.