Class ReferenceRect
- Namespace
- Godot
- Assembly
- GodotSharp.dll
A rectangle box that displays only a colored border around its rectangle. It is used to visualize the extents of a Control.
public class ReferenceRect : Control, IDisposable
- Inheritance
-
ReferenceRect
- Implements
- Inherited Members
Constructors
ReferenceRect()
public ReferenceRect()
Properties
BorderColor
Sets the border color of the ReferenceRect.
public Color BorderColor { get; set; }
Property Value
BorderWidth
Sets the border width of the ReferenceRect. The border grows both inwards and outwards with respect to the rectangle box.
public float BorderWidth { get; set; }
Property Value
EditorOnly
If true
, the ReferenceRect will only be visible while in editor. Otherwise, ReferenceRect will be visible in the running project.
public bool EditorOnly { get; set; }
Property Value
Methods
HasGodotClassMethod(in godot_string_name)
Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.
protected override bool HasGodotClassMethod(in godot_string_name method)
Parameters
method
godot_string_nameName of the method to check for.
Returns
HasGodotClassSignal(in godot_string_name)
Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.
protected override bool HasGodotClassSignal(in godot_string_name signal)
Parameters
signal
godot_string_nameName of the signal to check for.
Returns
InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)
Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.
protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)
Parameters
method
godot_string_nameName of the method to invoke.
args
NativeVariantPtrArgsArguments to use with the invoked method.
ret
godot_variantValue returned by the invoked method.