Class PlaceholderCubemapArray
- Namespace
- Godot
- Assembly
- GodotSharp.dll
This class replaces a CubemapArray or a CubemapArray-derived class in 2 conditions:
- In dedicated server mode, where the image data shouldn't affect game logic. This allows reducing the exported PCK's size significantly.
- When the CubemapArray-derived class is missing, for example when using a different engine version.
Note: This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work.
public class PlaceholderCubemapArray : PlaceholderTextureLayered, IDisposable
- Inheritance
-
PlaceholderCubemapArray
- Implements
- Inherited Members
Constructors
PlaceholderCubemapArray()
public PlaceholderCubemapArray()
Methods
HasGodotClassMethod(in godot_string_name)
Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.
protected override bool HasGodotClassMethod(in godot_string_name method)
Parameters
method
godot_string_nameName of the method to check for.
Returns
HasGodotClassSignal(in godot_string_name)
Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.
protected override bool HasGodotClassSignal(in godot_string_name signal)
Parameters
signal
godot_string_nameName of the signal to check for.
Returns
InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)
Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.
protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)
Parameters
method
godot_string_nameName of the method to invoke.
args
NativeVariantPtrArgsArguments to use with the invoked method.
ret
godot_variantValue returned by the invoked method.