Table of Contents

Enum NavigationPolygon.ParsedGeometryTypeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum NavigationPolygon.ParsedGeometryTypeEnum : long

Fields

Both = 2

Both MeshInstances and StaticColliders.

Max = 3

Represents the size of the NavigationPolygon.ParsedGeometryTypeEnum enum.

MeshInstances = 0

Parses mesh instances as obstruction geometry. This includes Polygon2D, MeshInstance2D, MultiMeshInstance2D, and TileMap nodes.

Meshes are only parsed when they use a 2D vertices surface format.

StaticColliders = 1

Parses StaticBody2D and TileMap colliders as obstruction geometry. The collider should be in any of the layers specified by ParsedCollisionMask.