Table of Contents

Class ScriptEditor.SignalName

Namespace
Godot
Assembly
GodotSharpEditor.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class ScriptEditor.SignalName : PanelContainer.SignalName
Inheritance
ScriptEditor.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

EditorScriptChanged

Cached name for the 'editor_script_changed' signal.

public static readonly StringName EditorScriptChanged

Field Value

StringName

ScriptClose

Cached name for the 'script_close' signal.

public static readonly StringName ScriptClose

Field Value

StringName