Table of Contents

Class EditorProperty.SignalName

Namespace
Godot
Assembly
GodotSharpEditor.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class EditorProperty.SignalName : Container.SignalName
Inheritance
EditorProperty.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

MultiplePropertiesChanged

Cached name for the 'multiple_properties_changed' signal.

public static readonly StringName MultiplePropertiesChanged

Field Value

StringName

ObjectIdSelected

Cached name for the 'object_id_selected' signal.

public static readonly StringName ObjectIdSelected

Field Value

StringName

PropertyCanRevertChanged

Cached name for the 'property_can_revert_changed' signal.

public static readonly StringName PropertyCanRevertChanged

Field Value

StringName

PropertyChanged

Cached name for the 'property_changed' signal.

public static readonly StringName PropertyChanged

Field Value

StringName

PropertyChecked

Cached name for the 'property_checked' signal.

public static readonly StringName PropertyChecked

Field Value

StringName

PropertyDeleted

Cached name for the 'property_deleted' signal.

public static readonly StringName PropertyDeleted

Field Value

StringName

PropertyKeyed

Cached name for the 'property_keyed' signal.

public static readonly StringName PropertyKeyed

Field Value

StringName

PropertyKeyedWithValue

Cached name for the 'property_keyed_with_value' signal.

public static readonly StringName PropertyKeyedWithValue

Field Value

StringName

PropertyPinned

Cached name for the 'property_pinned' signal.

public static readonly StringName PropertyPinned

Field Value

StringName

ResourceSelected

Cached name for the 'resource_selected' signal.

public static readonly StringName ResourceSelected

Field Value

StringName

Selected

Cached name for the 'selected' signal.

public static readonly StringName Selected

Field Value

StringName