Table of Contents

Class EditorInspector.SignalName

Namespace
Godot
Assembly
GodotSharpEditor.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class EditorInspector.SignalName : ScrollContainer.SignalName
Inheritance
EditorInspector.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

EditedObjectChanged

Cached name for the 'edited_object_changed' signal.

public static readonly StringName EditedObjectChanged

Field Value

StringName

ObjectIdSelected

Cached name for the 'object_id_selected' signal.

public static readonly StringName ObjectIdSelected

Field Value

StringName

PropertyDeleted

Cached name for the 'property_deleted' signal.

public static readonly StringName PropertyDeleted

Field Value

StringName

PropertyEdited

Cached name for the 'property_edited' signal.

public static readonly StringName PropertyEdited

Field Value

StringName

PropertyKeyed

Cached name for the 'property_keyed' signal.

public static readonly StringName PropertyKeyed

Field Value

StringName

PropertySelected

Cached name for the 'property_selected' signal.

public static readonly StringName PropertySelected

Field Value

StringName

PropertyToggled

Cached name for the 'property_toggled' signal.

public static readonly StringName PropertyToggled

Field Value

StringName

ResourceSelected

Cached name for the 'resource_selected' signal.

public static readonly StringName ResourceSelected

Field Value

StringName

RestartRequested

Cached name for the 'restart_requested' signal.

public static readonly StringName RestartRequested

Field Value

StringName