Table of Contents

Enum Window.LayoutDirection

Namespace
Godot
Assembly
GodotSharp.dll
public enum Window.LayoutDirection : long

Fields

ApplicationLocale = 1

Automatic layout direction, determined from the current locale.

Inherited = 0

Automatic layout direction, determined from the parent window layout direction.

[Obsolete("Use 'Godot.Window.LayoutDirection.ApplicationLocale' instead.")] Locale = 1
Ltr = 2

Left-to-right layout direction.

Max = 5

Represents the size of the Window.LayoutDirection enum.

Rtl = 3

Right-to-left layout direction.

SystemLocale = 4

Automatic layout direction, determined from the system locale.