Enum Window.LayoutDirection
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Window.LayoutDirection : long
Fields
ApplicationLocale = 1Automatic layout direction, determined from the current locale.
Inherited = 0Automatic layout direction, determined from the parent window layout direction.
[Obsolete("Use 'Godot.Window.LayoutDirection.ApplicationLocale' instead.")] Locale = 1Ltr = 2Left-to-right layout direction.
Max = 5Represents the size of the Window.LayoutDirection enum.
Rtl = 3Right-to-left layout direction.
SystemLocale = 4Automatic layout direction, determined from the system locale.