Enum Window.LayoutDirection
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Window.LayoutDirection : long
Fields
ApplicationLocale = 1
Automatic layout direction, determined from the current locale.
Inherited = 0
Automatic layout direction, determined from the parent window layout direction.
[Obsolete("Use 'Godot.Window.LayoutDirection.ApplicationLocale' instead.")] Locale = 1
Ltr = 2
Left-to-right layout direction.
Max = 5
Represents the size of the Window.LayoutDirection enum.
Rtl = 3
Right-to-left layout direction.
SystemLocale = 4
Automatic layout direction, determined from the system locale.