Table of Contents

Enum VisualShaderNodeIntParameter.HintEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeIntParameter.HintEnum : long

Fields

Enum = 3

The parameter uses an enum to associate preset values to names in the editor.

Max = 4

Represents the size of the VisualShaderNodeIntParameter.HintEnum enum.

None = 0

The parameter will not constrain its value.

Range = 1

The parameter's value must be within the specified Min/Max range.

RangeStep = 2

The parameter's value must be within the specified range, with the given Step between values.