Enum VisualShaderNodeIntParameter.HintEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeIntParameter.HintEnum : long
Fields
Enum = 3
The parameter uses an enum to associate preset values to names in the editor.
Max = 4
Represents the size of the VisualShaderNodeIntParameter.HintEnum enum.
None = 0
The parameter will not constrain its value.
Range = 1
The parameter's value must be within the specified Min/Max range.
RangeStep = 2
The parameter's value must be within the specified range, with the given Step between values.