Enum RenderingServer.PipelineSource
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.PipelineSource : long
Fields
Canvas = 0
Pipeline compilation that was triggered by the 2D canvas renderer.
Draw = 3
Pipeline compilation that was triggered while drawing the scene.
Max = 5
Represents the size of the RenderingServer.PipelineSource enum.
Mesh = 1
Pipeline compilation that was triggered by loading a mesh.
Specialization = 4
Pipeline compilation that was triggered to optimize the current scene.
Surface = 2
Pipeline compilation that was triggered by building the surface cache before rendering the scene.