Table of Contents

Enum RenderingServer.PipelineSource

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.PipelineSource : long

Fields

Canvas = 0

Pipeline compilation that was triggered by the 2D canvas renderer.

Draw = 3

Pipeline compilation that was triggered while drawing the scene.

Max = 5

Represents the size of the RenderingServer.PipelineSource enum.

Mesh = 1

Pipeline compilation that was triggered by loading a mesh.

Specialization = 4

Pipeline compilation that was triggered to optimize the current scene.

Surface = 2

Pipeline compilation that was triggered by building the surface cache before rendering the scene.