Enum VisualShaderNodeStep.OpTypeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeStep.OpTypeEnum : long
Fields
Max = 7Represents the size of the VisualShaderNodeStep.OpTypeEnum enum.
Scalar = 0A floating-point scalar type.
Vector2D = 1A 2D vector type.
Vector2DScalar = 2The
xport uses a 2D vector type, while theedgeport uses a floating-point scalar type.Vector3D = 3A 3D vector type.
Vector3DScalar = 4The
xport uses a 3D vector type, while theedgeport uses a floating-point scalar type.Vector4D = 5A 4D vector type.
Vector4DScalar = 6The
aandbports use a 4D vector type. Theweightport uses a scalar type.