Enum VisualShaderNodeClamp.OpTypeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeClamp.OpTypeEnum : long
Fields
Float = 0
A floating-point scalar.
Int = 1
An integer scalar.
Max = 6
Represents the size of the VisualShaderNodeClamp.OpTypeEnum enum.
Uint = 2
An unsigned integer scalar.
Vector2D = 3
A 2D vector type.
Vector3D = 4
A 3D vector type.
Vector4D = 5
A 4D vector type.