Table of Contents

Enum VisualShaderNodeClamp.OpTypeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeClamp.OpTypeEnum : long

Fields

Float = 0

A floating-point scalar.

Int = 1

An integer scalar.

Max = 6

Represents the size of the VisualShaderNodeClamp.OpTypeEnum enum.

Uint = 2

An unsigned integer scalar.

Vector2D = 3

A 2D vector type.

Vector3D = 4

A 3D vector type.

Vector4D = 5

A 4D vector type.