Enum VisualShaderNodeClamp.OpTypeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeClamp.OpTypeEnum : long
Fields
Float = 0A floating-point scalar.
Int = 1An integer scalar.
Max = 6Represents the size of the VisualShaderNodeClamp.OpTypeEnum enum.
Uint = 2An unsigned integer scalar.
Vector2D = 3A 2D vector type.
Vector3D = 4A 3D vector type.
Vector4D = 5A 4D vector type.