Enum VisualShader.VaryingType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShader.VaryingType : long
Fields
Boolean = 6
Varying is of type bool.
Float = 0
Varying is of type float.
Int = 1
Varying is of type int.
Max = 8
Represents the size of the VisualShader.VaryingType enum.
Transform = 7
Varying is of type Transform3D.
Uint = 2
Varying is of type unsigned int.
Vector2D = 3
Varying is of type Vector2.
Vector3D = 4
Varying is of type Vector3.
Vector4D = 5
Varying is of type Vector4.