Table of Contents

Enum VisualShader.VaryingType

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShader.VaryingType : long

Fields

Boolean = 6

Varying is of type bool.

Float = 0

Varying is of type float.

Int = 1

Varying is of type int.

Max = 8

Represents the size of the VisualShader.VaryingType enum.

Transform = 7

Varying is of type Transform3D.

Uint = 2

Varying is of type unsigned int.

Vector2D = 3

Varying is of type Vector2.

Vector3D = 4

Varying is of type Vector3.

Vector4D = 5

Varying is of type Vector4.