Enum VisualShader.VaryingMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShader.VaryingMode : long
Fields
FragToLight = 1Varying is passed from
Fragmentfunction toLightfunction.Max = 2Represents the size of the VisualShader.VaryingMode enum.
VertexToFragLight = 0Varying is passed from
Vertexfunction toFragmentandLightfunctions.