Enum Viewport.VrsModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Viewport.VrsModeEnum : long
Fields
Disabled = 0
Variable Rate Shading is disabled.
Max = 3
Represents the size of the Viewport.VrsModeEnum enum.
Texture = 1
Variable Rate Shading uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.
XR = 2
Variable Rate Shading's texture is supplied by the primary XRInterface.