Table of Contents

Enum Viewport.VrsModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum Viewport.VrsModeEnum : long

Fields

Disabled = 0

Variable Rate Shading is disabled.

Max = 3

Represents the size of the Viewport.VrsModeEnum enum.

Texture = 1

Variable Rate Shading uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.

XR = 2

Variable Rate Shading's texture is supplied by the primary XRInterface.