Enum Viewport.RenderInfoType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Viewport.RenderInfoType : long
Fields
Canvas = 2
Canvas item rendering. This includes all 2D rendering.
Max = 3
Represents the size of the Viewport.RenderInfoType enum.
Shadow = 1
Shadow render pass. Objects will be rendered several times depending on the number of amounts of lights with shadows and the number of directional shadow splits.
Visible = 0
Visible render pass (excluding shadows).