Table of Contents

Enum Viewport.RenderInfoType

Namespace
Godot
Assembly
GodotSharp.dll
public enum Viewport.RenderInfoType : long

Fields

Canvas = 2

Canvas item rendering. This includes all 2D rendering.

Max = 3

Represents the size of the Viewport.RenderInfoType enum.

Shadow = 1

Shadow render pass. Objects will be rendered several times depending on the number of amounts of lights with shadows and the number of directional shadow splits.

Visible = 0

Visible render pass (excluding shadows).