Enum SliderJoint3D.Param
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum SliderJoint3D.Param : long
Fields
AngularLimitDamping = 15
Constant for accessing
angular_limit/damping
. The amount of damping of the rotation when the limit is surpassed.AngularLimitLower = 12
Constant for accessing
angular_limit/lower_angle
. The lower limit of rotation in the slider.AngularLimitRestitution = 14
Constant for accessing
angular_limit/restitution
. The amount of restitution of the rotation when the limit is surpassed.AngularLimitSoftness = 13
Constant for accessing
angular_limit/softness
. A factor applied to the all rotation once the limit is surpassed.AngularLimitUpper = 11
Constant for accessing
angular_limit/upper_angle
. The upper limit of rotation in the slider.AngularMotionDamping = 18
Constant for accessing
angular_motion/damping
. The amount of damping of the rotation in the limits.AngularMotionRestitution = 17
Constant for accessing
angular_motion/restitution
. The amount of restitution of the rotation in the limits.AngularMotionSoftness = 16
Constant for accessing
angular_motion/softness
. A factor applied to the all rotation in the limits.AngularOrthogonalDamping = 21
Constant for accessing
angular_ortho/damping
. The amount of damping of the rotation across axes orthogonal to the slider.AngularOrthogonalRestitution = 20
Constant for accessing
angular_ortho/restitution
. The amount of restitution of the rotation across axes orthogonal to the slider.AngularOrthogonalSoftness = 19
Constant for accessing
angular_ortho/softness
. A factor applied to the all rotation across axes orthogonal to the slider.LinearLimitDamping = 4
Constant for accessing
linear_limit/damping
. The amount of damping once the slider limits are surpassed.LinearLimitLower = 1
Constant for accessing
linear_limit/lower_distance
. The minimum difference between the pivot points on their X axis before damping happens.LinearLimitRestitution = 3
Constant for accessing
linear_limit/restitution
. The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost.LinearLimitSoftness = 2
Constant for accessing
linear_limit/softness
. A factor applied to the movement across the slider axis once the limits get surpassed. The lower, the slower the movement.LinearLimitUpper = 0
Constant for accessing
linear_limit/upper_distance
. The maximum difference between the pivot points on their X axis before damping happens.LinearMotionDamping = 7
Constant for accessing
linear_motion/damping
. The amount of damping inside the slider limits.LinearMotionRestitution = 6
Constant for accessing
linear_motion/restitution
. The amount of restitution inside the slider limits.LinearMotionSoftness = 5
Constant for accessing
linear_motion/softness
. A factor applied to the movement across the slider axis as long as the slider is in the limits. The lower, the slower the movement.LinearOrthogonalDamping = 10
Constant for accessing
linear_motion/damping
. The amount of damping when movement is across axes orthogonal to the slider.LinearOrthogonalRestitution = 9
Constant for accessing
linear_motion/restitution
. The amount of restitution when movement is across axes orthogonal to the slider.LinearOrthogonalSoftness = 8
Constant for accessing
linear_ortho/softness
. A factor applied to the movement across axes orthogonal to the slider.Max = 22
Represents the size of the SliderJoint3D.Param enum.