Table of Contents

Enum RenderingServer.ArrayType

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ArrayType : long

Fields

Bones = 10

Array contains bone information.

Color = 3

Array is a vertex color array.

Custom0 = 6

Array is a custom data array for the first set of custom data.

Custom1 = 7

Array is a custom data array for the second set of custom data.

Custom2 = 8

Array is a custom data array for the third set of custom data.

Custom3 = 9

Array is a custom data array for the fourth set of custom data.

Index = 12

Array is an index array.

Max = 13

Represents the size of the RenderingServer.ArrayType enum.

Normal = 1

Array is a normal array.

Tangent = 2

Array is a tangent array.

TexUV = 4

Array is a UV coordinates array.

TexUV2 = 5

Array is a UV coordinates array for the second set of UV coordinates.

Vertex = 0

Array is a vertex position array.

Weights = 11

Array is weight information.