Enum ParticleProcessMaterial.Parameter
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum ParticleProcessMaterial.Parameter : long
Fields
Angle = 7Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set angle properties.
AngularVelocity = 1Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set angular velocity properties.
AnimOffset = 11Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set animation offset properties.
AnimSpeed = 10Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set animation speed properties.
Damping = 6Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set damping properties.
DirectionalVelocity = 16Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set directional velocity properties.
HueVariation = 9Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set hue variation properties.
InitialLinearVelocity = 0Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set initial velocity properties.
LinearAccel = 3Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set linear acceleration properties.
Max = 18Represents the size of the ParticleProcessMaterial.Parameter enum.
OrbitVelocity = 2Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set orbital velocity properties.
RadialAccel = 4Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set radial acceleration properties.
RadialVelocity = 15Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set radial velocity properties.
Scale = 8Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set scale properties.
ScaleOverVelocity = 17Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set scale over velocity properties.
TangentialAccel = 5Use with SetParamMin(Parameter, float), SetParamMax(Parameter, float), and SetParamTexture(Parameter, Texture2D) to set tangential acceleration properties.
TurbInfluenceOverLife = 12Use with SetParamTexture(Parameter, Texture2D) to set the turbulence influence over the particles life time.
TurbInitDisplacement = 14Use with SetParamMin(Parameter, float) and SetParamMax(Parameter, float) to set the turbulence minimum and maximum displacement of the particles spawn position.
TurbVelInfluence = 13Use with SetParamMin(Parameter, float) and SetParamMax(Parameter, float) to set the turbulence minimum und maximum influence on each particles velocity.