Class NavigationMeshSourceGeometryData2D
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Container for parsed source geometry data used in navigation mesh baking.
public class NavigationMeshSourceGeometryData2D : Resource, IDisposable
- Inheritance
-
NavigationMeshSourceGeometryData2D
- Implements
- Inherited Members
Constructors
NavigationMeshSourceGeometryData2D()
public NavigationMeshSourceGeometryData2D()
Methods
AddObstructionOutline(Vector2[])
Adds the outline points of a shape as obstructed area.
public void AddObstructionOutline(Vector2[] shapeOutline)
Parameters
shapeOutline
Vector2[]
AddProjectedObstruction(Vector2[], bool)
Adds a projected obstruction shape to the source geometry. If carve
is true the carved shape will not be affected by additional offsets (e.g. agent radius) of the navigation mesh baking process.
public void AddProjectedObstruction(Vector2[] vertices, bool carve)
Parameters
AddTraversableOutline(Vector2[])
Adds the outline points of a shape as traversable area.
public void AddTraversableOutline(Vector2[] shapeOutline)
Parameters
shapeOutline
Vector2[]
AppendObstructionOutlines(Array<Vector2[]>)
Appends another array of obstructionOutlines
at the end of the existing obstruction outlines array.
public void AppendObstructionOutlines(Array<Vector2[]> obstructionOutlines)
Parameters
AppendTraversableOutlines(Array<Vector2[]>)
Appends another array of traversableOutlines
at the end of the existing traversable outlines array.
public void AppendTraversableOutlines(Array<Vector2[]> traversableOutlines)
Parameters
Clear()
Clears the internal data.
public void Clear()
ClearProjectedObstructions()
Clears all projected obstructions.
public void ClearProjectedObstructions()
GetObstructionOutlines()
Returns all the obstructed area outlines arrays.
public Array<Vector2[]> GetObstructionOutlines()
Returns
GetProjectedObstructions()
Returns the projected obstructions as an Array of dictionaries. Each Dictionary contains the following entries:
- vertices
- A float[] that defines the outline points of the projected shape.
- carve
- A bool that defines how the projected shape affects the navigation mesh baking. If true the projected shape will not be affected by addition offsets, e.g. agent radius.
public Array GetProjectedObstructions()
Returns
GetTraversableOutlines()
Returns all the traversable area outlines arrays.
public Array<Vector2[]> GetTraversableOutlines()
Returns
HasData()
Returns true when parsed source geometry data exists.
public bool HasData()
Returns
HasGodotClassMethod(in godot_string_name)
Check if the type contains a method with the given name. This method is used by Godot to check if a method exists before invoking it. Do not call or override this method.
protected override bool HasGodotClassMethod(in godot_string_name method)
Parameters
method
godot_string_nameName of the method to check for.
Returns
HasGodotClassSignal(in godot_string_name)
Check if the type contains a signal with the given name. This method is used by Godot to check if a signal exists before raising it. Do not call or override this method.
protected override bool HasGodotClassSignal(in godot_string_name signal)
Parameters
signal
godot_string_nameName of the signal to check for.
Returns
InvokeGodotClassMethod(in godot_string_name, NativeVariantPtrArgs, out godot_variant)
Invokes the method with the given name, using the given arguments. This method is used by Godot to invoke methods from the engine side. Do not call or override this method.
protected override bool InvokeGodotClassMethod(in godot_string_name method, NativeVariantPtrArgs args, out godot_variant ret)
Parameters
method
godot_string_nameName of the method to invoke.
args
NativeVariantPtrArgsArguments to use with the invoked method.
ret
godot_variantValue returned by the invoked method.
Returns
Merge(NavigationMeshSourceGeometryData2D)
Adds the geometry data of another NavigationMeshSourceGeometryData2D to the navigation mesh baking data.
public void Merge(NavigationMeshSourceGeometryData2D otherGeometry)
Parameters
otherGeometry
NavigationMeshSourceGeometryData2D
SetObstructionOutlines(Array<Vector2[]>)
Sets all the obstructed area outlines arrays.
public void SetObstructionOutlines(Array<Vector2[]> obstructionOutlines)
Parameters
SetProjectedObstructions(Array)
Sets the projected obstructions with an Array of Dictionaries with the following key value pairs:
public void SetProjectedObstructions(Array projectedObstructions)
Parameters
projectedObstructions
Array
SetTraversableOutlines(Array<Vector2[]>)
Sets all the traversable area outlines arrays.
public void SetTraversableOutlines(Array<Vector2[]> traversableOutlines)