Table of Contents

Enum CompositorEffect.EffectCallbackTypeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum CompositorEffect.EffectCallbackTypeEnum : long

Fields

Max = 5

Represents the size of the CompositorEffect.EffectCallbackTypeEnum enum.

PostOpaque = 1

The callback is called after our opaque rendering pass, but before our sky is rendered.

PostSky = 2

The callback is called after our sky is rendered, but before our back buffers are created (and if enabled, before subsurface scattering and/or screen space reflections).

PostTransparent = 4

The callback is called after our transparent rendering pass, but before any build in post effects and output to our render target.

PreOpaque = 0

The callback is called before our opaque rendering pass, but after depth prepass (if applicable).

PreTransparent = 3

The callback is called before our transparent rendering pass, but after our sky is rendered and we've created our back buffers.