Enum CanvasItem.TextureRepeatEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CanvasItem.TextureRepeatEnum : long
Fields
Disabled = 1Texture will not repeat.
Enabled = 2Texture will repeat normally.
Max = 4Represents the size of the CanvasItem.TextureRepeatEnum enum.
Mirror = 3Texture will repeat in a 2×2 tiled mode, where elements at even positions are mirrored.
ParentNode = 0The CanvasItem will inherit the filter from its parent.