Table of Contents

Enum AudioServer.PlaybackType

Namespace
Godot
Assembly
GodotSharp.dll
public enum AudioServer.PlaybackType : long

Fields

Default = 0

The playback will be considered of the type declared at ProjectSettings.audio/general/default_playback_type.

Max = 3

Represents the size of the AudioServer.PlaybackType enum.

Sample = 2

Force the playback to be considered as a sample. This can provide lower latency and more stable playback (with less risk of audio crackling), at the cost of having less flexibility.

Note: Only currently supported on the web platform.

Note: AudioEffects are not supported when playback is considered as a sample.

Stream = 1

Force the playback to be considered as a stream.