Enum AudioServer.PlaybackType
- Namespace
 - Godot
 
- Assembly
 - GodotSharp.dll
 
public enum AudioServer.PlaybackType : long
  Fields
Default = 0The playback will be considered of the type declared at
ProjectSettings.audio/general/default_playback_type.Max = 3Represents the size of the AudioServer.PlaybackType enum.
Sample = 2Force the playback to be considered as a sample. This can provide lower latency and more stable playback (with less risk of audio crackling), at the cost of having less flexibility.
Note: Only currently supported on the web platform.
Note: AudioEffects are not supported when playback is considered as a sample.
Stream = 1Force the playback to be considered as a stream.