Enum AudioServer.PlaybackType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AudioServer.PlaybackType : long
Fields
Default = 0
The playback will be considered of the type declared at
ProjectSettings.audio/general/default_playback_type
.Max = 3
Represents the size of the AudioServer.PlaybackType enum.
Sample = 2
Force the playback to be considered as a sample. This can provide lower latency and more stable playback (with less risk of audio crackling), at the cost of having less flexibility.
Note: Only currently supported on the web platform.
Note: AudioEffects are not supported when playback is considered as a sample.
Stream = 1
Force the playback to be considered as a stream.