Table of Contents

Enum Window.ContentScaleModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum Window.ContentScaleModeEnum : long

Fields

CanvasItems = 1

The content will be rendered at the target size. This is more performance-expensive than Viewport, but provides better results.

Disabled = 0

The content will not be scaled to match the Window's size.

Viewport = 2

The content will be rendered at the base size and then scaled to the target size. More performant than CanvasItems, but results in pixelated image.