Enum VoxelGI.SubdivEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VoxelGI.SubdivEnum : long
Fields
Max = 4
Represents the size of the VoxelGI.SubdivEnum enum.
Subdiv128 = 1
Use 128 subdivisions. This is the default quality setting.
Subdiv256 = 2
Use 256 subdivisions.
Subdiv512 = 3
Use 512 subdivisions. This is the highest quality setting, but the slowest. On lower-end hardware, this could cause the GPU to stall.
Subdiv64 = 0
Use 64 subdivisions. This is the lowest quality setting, but the fastest. Use it if you can, but especially use it on lower-end hardware.