Table of Contents

Enum VoxelGI.SubdivEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VoxelGI.SubdivEnum : long

Fields

Max = 4

Represents the size of the VoxelGI.SubdivEnum enum.

Subdiv128 = 1

Use 128 subdivisions. This is the default quality setting.

Subdiv256 = 2

Use 256 subdivisions.

Subdiv512 = 3

Use 512 subdivisions. This is the highest quality setting, but the slowest. On lower-end hardware, this could cause the GPU to stall.

Subdiv64 = 0

Use 64 subdivisions. This is the lowest quality setting, but the fastest. Use it if you can, but especially use it on lower-end hardware.