Table of Contents

Enum VisualShaderNodeTextureParameter.TextureRepeatEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeTextureParameter.TextureRepeatEnum : long

Fields

Default = 0

Sample the texture using the repeat mode determined by the node this shader is attached to.

Disabled = 2

Texture will not repeat.

Enabled = 1

Texture will repeat normally.

Max = 3

Represents the size of the VisualShaderNodeTextureParameter.TextureRepeatEnum enum.