Enum VisualShaderNodeTextureParameter.TextureRepeatEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeTextureParameter.TextureRepeatEnum : long
Fields
Default = 0
Sample the texture using the repeat mode determined by the node this shader is attached to.
Disabled = 2
Texture will not repeat.
Enabled = 1
Texture will repeat normally.
Max = 3
Represents the size of the VisualShaderNodeTextureParameter.TextureRepeatEnum enum.