Enum VisualShaderNodeTextureParameter.ColorDefaultEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeTextureParameter.ColorDefaultEnum : long
Fields
Black = 1
Defaults to fully opaque black color.
Max = 3
Represents the size of the VisualShaderNodeTextureParameter.ColorDefaultEnum enum.
Transparent = 2
Defaults to fully transparent black color.
White = 0
Defaults to fully opaque white color.