Enum VisualShaderNodeStep.OpTypeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeStep.OpTypeEnum : long
Fields
Max = 7
Represents the size of the VisualShaderNodeStep.OpTypeEnum enum.
Scalar = 0
A floating-point scalar type.
Vector2D = 1
A 2D vector type.
Vector2DScalar = 2
The
x
port uses a 2D vector type, while theedge
port uses a floating-point scalar type.Vector3D = 3
A 3D vector type.
Vector3DScalar = 4
The
x
port uses a 3D vector type, while theedge
port uses a floating-point scalar type.Vector4D = 5
A 4D vector type.
Vector4DScalar = 6
The
a
andb
ports use a 4D vector type. Theweight
port uses a scalar type.