Table of Contents

Enum VisualShaderNodeStep.OpTypeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeStep.OpTypeEnum : long

Fields

Max = 7

Represents the size of the VisualShaderNodeStep.OpTypeEnum enum.

Scalar = 0

A floating-point scalar type.

Vector2D = 1

A 2D vector type.

Vector2DScalar = 2

The x port uses a 2D vector type, while the edge port uses a floating-point scalar type.

Vector3D = 3

A 3D vector type.

Vector3DScalar = 4

The x port uses a 3D vector type, while the edge port uses a floating-point scalar type.

Vector4D = 5

A 4D vector type.

Vector4DScalar = 6

The a and b ports use a 4D vector type. The weight port uses a scalar type.