Enum VisualShaderNodeSample3D.SourceEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeSample3D.SourceEnum : long
Fields
Max = 2
Represents the size of the VisualShaderNodeSample3D.SourceEnum enum.
Port = 1
Use the uniform texture from sampler port.
Texture = 0
Creates internal uniform and provides a way to assign it within node.