Table of Contents

Enum VisualShaderNodeSample3D.SourceEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeSample3D.SourceEnum : long

Fields

Max = 2

Represents the size of the VisualShaderNodeSample3D.SourceEnum enum.

Port = 1

Use the uniform texture from sampler port.

Texture = 0

Creates internal uniform and provides a way to assign it within node.