Enum VisualShaderNodeParameter.QualifierEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeParameter.QualifierEnum : long
Fields
Global = 1
The parameter will use a global value, defined in Project Settings.
Instance = 2
The parameter will be tied to the node with attached ShaderMaterial using this shader.
Max = 3
Represents the size of the VisualShaderNodeParameter.QualifierEnum enum.
None = 0
The parameter will be tied to the ShaderMaterial using this shader.