Table of Contents

Enum VisualShaderNodeParameter.QualifierEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeParameter.QualifierEnum : long

Fields

Global = 1

The parameter will use a global value, defined in Project Settings.

Instance = 2

The parameter will be tied to the node with attached ShaderMaterial using this shader.

Max = 3

Represents the size of the VisualShaderNodeParameter.QualifierEnum enum.

None = 0

The parameter will be tied to the ShaderMaterial using this shader.