Table of Contents

Enum VisualShaderNodeFloatOp.OperatorEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum VisualShaderNodeFloatOp.OperatorEnum : long

Fields

Add = 0

Sums two numbers using a + b.

Atan2 = 8

Returns the arc-tangent of the parameters. Translates to atan(a, b) in the Godot Shader Language.

Div = 3

Divides two numbers using a / b.

EnumSize = 10

Represents the size of the VisualShaderNodeFloatOp.OperatorEnum enum.

Max = 6

Returns the greater of two numbers. Translates to max(a, b) in the Godot Shader Language.

Min = 7

Returns the lesser of two numbers. Translates to min(a, b) in the Godot Shader Language.

Mod = 4

Calculates the remainder of two numbers. Translates to mod(a, b) in the Godot Shader Language.

Mul = 2

Multiplies two numbers using a * b.

Pow = 5

Raises the a to the power of b. Translates to pow(a, b) in the Godot Shader Language.

Step = 9

Generates a step function by comparing b(x) to a(edge). Returns 0.0 if x is smaller than edge and otherwise 1.0. Translates to step(a, b) in the Godot Shader Language.

Sub = 1

Subtracts two numbers using a - b.