Enum VisualShaderNodeFloatOp.OperatorEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeFloatOp.OperatorEnum : long
Fields
Add = 0
Sums two numbers using
a + b
.Atan2 = 8
Returns the arc-tangent of the parameters. Translates to
atan(a, b)
in the Godot Shader Language.Div = 3
Divides two numbers using
a / b
.EnumSize = 10
Represents the size of the VisualShaderNodeFloatOp.OperatorEnum enum.
Max = 6
Returns the greater of two numbers. Translates to
max(a, b)
in the Godot Shader Language.Min = 7
Returns the lesser of two numbers. Translates to
min(a, b)
in the Godot Shader Language.Mod = 4
Calculates the remainder of two numbers. Translates to
mod(a, b)
in the Godot Shader Language.Mul = 2
Multiplies two numbers using
a * b
.Pow = 5
Raises the
a
to the power ofb
. Translates topow(a, b)
in the Godot Shader Language.Step = 9
Generates a step function by comparing
b
(x) toa
(edge). Returns 0.0 ifx
is smaller thanedge
and otherwise 1.0. Translates tostep(a, b)
in the Godot Shader Language.Sub = 1
Subtracts two numbers using
a - b
.