Enum VisualShaderNodeFloatOp.OperatorEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeFloatOp.OperatorEnum : long
Fields
Add = 0Sums two numbers using
a + b.Atan2 = 8Returns the arc-tangent of the parameters. Translates to
atan(a, b)in the Godot Shader Language.Div = 3Divides two numbers using
a / b.EnumSize = 10Represents the size of the VisualShaderNodeFloatOp.OperatorEnum enum.
Max = 6Returns the greater of two numbers. Translates to
max(a, b)in the Godot Shader Language.Min = 7Returns the lesser of two numbers. Translates to
min(a, b)in the Godot Shader Language.Mod = 4Calculates the remainder of two numbers. Translates to
mod(a, b)in the Godot Shader Language.Mul = 2Multiplies two numbers using
a * b.Pow = 5Raises the
ato the power ofb. Translates topow(a, b)in the Godot Shader Language.Step = 9Generates a step function by comparing
b(x) toa(edge). Returns 0.0 ifxis smaller thanedgeand otherwise 1.0. Translates tostep(a, b)in the Godot Shader Language.Sub = 1Subtracts two numbers using
a - b.