Enum VisualShader.VaryingMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShader.VaryingMode : long
Fields
FragToLight = 1
Varying is passed from
Fragment
function toLight
function.Max = 2
Represents the size of the VisualShader.VaryingMode enum.
VertexToFragLight = 0
Varying is passed from
Vertex
function toFragment
andLight
functions.