Table of Contents

Enum Viewport.Msaa

Namespace
Godot
Assembly
GodotSharp.dll
public enum Viewport.Msaa : long

Fields

Disabled = 0

Multisample antialiasing mode disabled. This is the default value, and is also the fastest setting.

Max = 4

Represents the size of the Viewport.Msaa enum.

Msaa2X = 1

Use 2× Multisample Antialiasing. This has a moderate performance cost. It helps reduce aliasing noticeably, but 4× MSAA still looks substantially better.

Msaa4X = 2

Use 4× Multisample Antialiasing. This has a significant performance cost, and is generally a good compromise between performance and quality.

Msaa8X = 3

Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware.