Enum Viewport.Msaa
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Viewport.Msaa : long
Fields
Disabled = 0
Multisample antialiasing mode disabled. This is the default value, and is also the fastest setting.
Max = 4
Represents the size of the Viewport.Msaa enum.
Msaa2X = 1
Use 2× Multisample Antialiasing. This has a moderate performance cost. It helps reduce aliasing noticeably, but 4× MSAA still looks substantially better.
Msaa4X = 2
Use 4× Multisample Antialiasing. This has a significant performance cost, and is generally a good compromise between performance and quality.
Msaa8X = 3
Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware.